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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
217
Comments
500
Joined
1 yr. ago

  • Game dev clicker game about developing an MMO, not an MMO itself. For anyone like me a bit confused

  • So I totally forgot about these:

    • Ratopia, survival and city building of cute rats
    • Whiskerwood, city builder with rats under the oppressive thumb of cats, choose if you'll appease or start a revolution
    • Against the Storm is a roguelite city builder, with animals although there are humans too. So not sure if it merits inclusion then.
    • Ratropolis, roguelite, tower defense, city-building, and deck-building with rat citizens again

    Given you like city builders as well as animal protags, figured I'd mention

    Pulled all the rat ones off a post I made a bit ago, https://lemmy.zip/post/37620082, credit to the other commenter blindkermit@lemmy.dbzer0.com for the latter two

  • Museum of source code: A gift that appears after 10,000 engineers graduate from university

    LOL, source code of the game? Cute (meant genuinely, not in a condescending way)

  • Man, compiling the list at the top… I love that. Thank you so much!

  • I am a sucker for these kinds of games too. Might edit in more answers at some point.

  • Colony management game, OP. You do not have first-person perspective, but the same perspective you get in most !citybuilders@lemmy.world. You build up a society of beavers only. I recommend it. It is set in nature in a post-apocalyptic type setting where beavers are the only sapient beings, but it comes off way more environmental hazard to work past and you can restore nature, and way less depressing and hopeless than "post-apocalypse" implies. Speaking as someone who typically writes off anything post-apocalyptic as not for me.

  • Automation and Factory Builder Games @lemmy.zip

    Modulus: Factory Automation on Steam released yesterday

    store.steampowered.com /news/app/2779120/view/512985550298285039
  • Factorio @lemmy.world

    Factorio TAS in 57 Minutes - Zaspar - YouTube

  • Very cute Jigglypuff.

  • Went and bought it once it got out of EA. Pleasantly surprised by it being under 2GB.

  • Citybuilders @sh.itjust.works

    Timberborn out of Early Access

    store.steampowered.com /news/app/1062090/view/526491913334818795
  • Went and bought it once it got out of EA. Pleasantly surprised by it being under 2GB.

  • Automation and Factory Builder Games @lemmy.zip

    Timberborn out of Early Access

    store.steampowered.com /news/app/1062090/view/526491913334818795
  • RPGgreentext @ttrpg.network

    Komi-san the Drow

  • RPGMemes @ttrpg.network

    Soup Sourcebook

  • Pokémon @sopuli.xyz

    who wants to be a pokedollionaire

  • Stardew Valley @piefed.social

    "I don't know what I was thinking": Stardew Valley creator went through hell 6 months before launch, and the game didn't come together until "the last moment"

    www.gamesradar.com /games/simulation/i-dont-know-what-i-was-thinking-stardew-valley-creator-went-through-hell-6-months-before-launch-and-the-game-didnt-come-together-until-the-last-moment/
  • at what point is bringing it up valid discussion, after all, because people need to vent sometimes and air grievances and this grievance does affect peoples' ability to even afford to play the next Pokémon game? And just because an opinion isn't all sunshine and roses and positivity does not mean we should silence it, toxic positivity sucks and censoring criticism just feels bad. And for every person who already knows, some people are newcomers to the franchise or have Pokémon as their only game they really follow and have not really been keeping up with the industry and its bad practices, so what looks repetitive to us still could be new useful information to someone else.

    and at what point is it just a buzzkill, constantly bringing the mood down without a big enough benefit (or prevention of big enough harms) to justify doing that? Outrage and scandal and bad exploitative business practices are intruding on everything now so can we at least extract what joy we can from a game and enjoy talking about it with others without the constant reminder about the sucky parts? Can we maybe have a Fediverse community that does not immediately turn the conversation to political or economic complaints or other real-life-sucks complaints? Life is short and we have limited time and resources and there are too many battles to fight and it's exhausting. It's hard to find the will to keep resisting all the things going on in society without any joy. Especially when the joy is constantly being undermined by "here's how the thing you enjoy is supporting bad things actually"—whether from my own brain reminding me or comments online. So I'll play Pokémon instead of $lessRuthlessAnticonsumerCreatureCollectorGame because goddammit I like Pokémon already and I already try to make new purchases ethical and I do not have the bandwidth to drop Pokémon for whatever alternative is not Nintendo. I'm already emulating, leave me be

    First option is probably best, but damn if it isn't annoying and exhausting and a reason I really have to stop touching Lemmy comment sections; and I think once enough negative comments reach too much of a mass people will start being turned away from engaging at all for similar reasons. Pinned/weekly posts to hold common topics sometimes felt like a good solution to prevent spam/overwhelm, sometimes felt like "yeah fuck you guys with your posts, to the quarantine zone you go, have fun never getting engagement because nobody checks here whereas if we didn't quarantine you to a weekly post/single pinned post you would get lots more engagement". Not sure what a good solution is for the collective (which probably wants to know these things, but also probably has limited tolerance for negativity).

  • As someone leaning towards the "fuck Nintendo" take it is still exhausting to see it posted around maybe 70% of posts talking about upcoming Pokémon games, including in Pokemon's own community. At some point I'd like to still enjoy the IP together with fans and maybe hear about people excited for the games (or criticizing it with paragraphs showing more passion for Pokémon than derision for the series and its fans), instead of constantly bringing up Nintendo's business practices.

  • Hey, just remembered the other part of my post about how to get duplicate posts out of the Uploads section on my profile in the name of server storage.

  • Free and Open-Source Gaming @lemmy.world

    Endgame:Singularity; be Skynet

    www.emhsoft.com /singularity/
  • Tycoon Games @lemmy.world

    Basketball GM - Free online (non-freemium) single-player basketball management simulation video game

    basketball-gm.com
  • I posted this awhile back, thinking it was cute. I definitely do not remember the monster feeding part!

  • Automation and Factory Builder Games @lemmy.zip

    Upload Labs, an automation game about saving the world from heat death with computers

    store.steampowered.com /app/3606890/Upload_Labs/
  • Thanks for letting me know!

  • By the way, what makes an image turn .avif? Whether I upload .webp or .jpeg it turns to .avif when the upload finishes

  • Home @lemmy.zip

    Some images are click to enlarge, others just take you directly to a different link; also image uploads

  • RPGMemes @ttrpg.network

    Fantasy races and the video games they develop

  • Automation and Factory Builder Games @lemmy.zip

    Pajama Sam's Sock Works, a game for kids with lots of conveyor belts

    store.steampowered.com /app/292840/Pajama_Sams_Sock_Works/
  • RPGMemes @ttrpg.network

    Dice Time Out

  • RPGgreentext @ttrpg.network

    Anon defeated the GM in his magical realm

  • RPGgreentext @ttrpg.network

    Anon defeated the GM in his magical realm

  • Haven't poked my head into !games@lemmy.world in awhile. Impressed to see you are still going!

  • I do notice that it takes more effort though. Before online platforms figured out the whole engagement outrage pattern, I spent a lot of time playing video games, yes, but also reading books or making art.

    Then the online platforms started investing in trying to figure out how to engage you, and it is easier and easier to spend time online by default to the exclusion of other things and feel bad about it because your online time wasn't spent on something that made you feel good like it did in the past. It is surprisingly hard to resist the current big platforms are trying to push us down.

    People on the Threadiverse have taken at least a small step by disengaging from Reddit and going to an open-source, non-corporate-controlled engagement-maxing platform. But human negativity bias still makes it a lot easier to post outrage and comment outrage and get in fights. Hell, I am making this comment because of my own negativity bias and desire to expound on how much I hate what has been done to our attention spans! It's a lot easier to complain than to analyze why I enjoy something. And I think the engagement bait outrage has ruined my brain a bit to still sort of seek that out and scroll (but better Lemmy than Reddit). I've been trying to get off but change is hard. Sometimes I relapse and click an article I know will have negativity and anger, like this article I clicked on.

    I do really appreciate what you did by posting something to help instead of yet another "thing bad" even if I super agree with "thing bad", and I'm being part of the "thing bad" pattern right now.

    I do know of !takeyourtimeback@lemmy.world which might be able to help with the whole online engagement problem.

  • Personally going to keep emulating, but nice to know! Thank you for posting :)

  • Automation and Factory Builder Games @lemmy.zip

    Turn recipes into huge cooking production lines in the new Snacktorio demo

    www.gamingonlinux.com /2026/02/turn-recipes-into-huge-cooking-production-lines-in-the-new-snacktorio-demo/
  • Fedigrow @lemmy.zip