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Random hex map generator suitable for solo play

2d6 Hexmap Generation System

Focusing on playing in homebrew sandbox worlds, OSR, NSR, and Solo RPG mechanics.

I've written simple rules for generating a hex map, either in advance or on the fly (which works particularly well for solo play). The generator uses a simple system for taking adjacent hexes into account to avoid being totally random. Feel free to let me know if you have any feedback.

Comments

9

Comments

9