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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)F
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  • Yes. And using the LLM to generate then developing the requisite understanding and making it maintainable is slower than just writing it in the first place. And that effect compounds with repetition.

  • ✨ especially this one ✨

  • If you expect that people will in reality treat the project as if it is copyleft. Why not support it being officially copyleft? Why just trust corporations to be good citizens when you could insist on it?

  • The sidebar chatbots is something you have to explicitly interact with, so no it's not using remote LLMs without your input. Every other feature is local.

  • Oh yes. Like you I only used it on my gaming rig, and 2 years ago switched to Linux even for that

  • These numbers are always shitty napkin math that assumes every pirate would be a paying customer even though a lot of them don't have the money to even spend as much as they calculate, would just skip jumping through all the hoops they've created or don't even have a legal way to purchase in their country. Completely brazen lies every time

  • The reason we use it is to tell non-technical management people why implementing a simple feature might take an hour on a fresh project and a week on an old legacy project.

    Yes, thank you. It's really as simple as that

    A client recently approached me with the need to measure technical debt.

    The writer made the whole essay because saying "just ask your engineers what they need to improve" wouldn't make him money.

  • wasn’t really thinking about it, because all I did was launch the games I wanted to play.

    It getting increasingly belligerent trying to get me to switch to a Microsoft account over the last decade was by itself enough to make me furious.

  • It's very important. I use KDE. Historically I've used xfce and lxde. I want something with sane defaults that will let me tweak things. I very much don't want something that wants to limit you by pretending you're on a touch device when you're on mouse and keyboard, or insists it knows better than you what you want

  • I think posts about LLM technology itself can be interesting, but random self promoting blogspam from founder types and tech bros about how they've found the secret to using "agentic programming" responsibly is the most boring thing imaginable. So yes, if it has to exist please put it somewhere else.

  • Proton is a combination of technologies. The main ones are wine and dxvk

  • To paraphrase, "I'm seeing negative effects from using LLMs. For some reason I apparently think simply not using the tool producing negative effects is an option so I'm going to make a bunch of rules that amount to balancing out any supposed productivity gains with more human work and invest in even more slop tools"

    Insane

  • You don't understand! You have to be upset about fascism correctly

  • Haven't they only actually released the metadata? (So far)

  • Ehhh I know a lot of people that play indie games, but generally they only play one or two genres of them. Part of it is that the terminology gets confusing because people mean different things. Like, other than baldur's gate, I couldn't tell you the last western AAA game I played. But I played FF7 rebirth which is definitely AAA but not what people are always talking about when that talk about AAA sinking. There are also tons of studios that you probably wouldn't call AAA but you also wouldn't call indie. Like, I probably play more games from Falcom than any other studio. They're not huge headcount-wise or cutting edge technology-wise but they've been consistently making games since the 80s. I think a lot of people don't bucket those types of developers in their heads at all.

  • The question is who funds these theoretical new studios? Indie studios more often than not have to make deals with the devil so they can eat. Then, even if their game is a smash hit, the investors take the lion's share of profit and still control the actual devs by the purse strings. This society is sick.

  • It has been plenty unreasonable to work for AAA game companies for a long time. Long crunch, layoffs between projects, abuse by managers has been widespread for like 15 years at least. And attempts to remedy these issues with collective bargaining has been met with obvious union busting for several years at least.

    Perhaps your definition of a golden age existed and had ended, but if so the end was longer ago than you think and we're watching the end of an inevitable decline. You also have to compare this to everyone else's conditions. The fact "gig economy" is even in our lexicon should show how unstable tons of people's employment and income are.

  • Can you define "golden age of video games"?