FF7 (original) is famous because it was a huge jump from 2d pixel to 3d models. The original iteration had tank controls, and the game was long. But largely empty and slowed down by random encounters.
The new one changed the story dramatically. The next game will further deviate from the original.
If you pay attention to the Deckard rumors, the current guess is a console+wireless vr combo. A physical device that matches Valve's patent has been seen in "Half Life Alyx: Final Hours" on a shelf behind someone in a vr helmet.
My wife had a super cool phone that would slide up to reveal a full keyboard. Really slick. Her favorite phone to this day, her Nexus 5 was a close second.
My 2021 VW GLI is mostly buttons. There's a big touchscreen for the infotainment, except volume. There's a "tuner" knob but it doesn't really so anything (I don't listen to am/fm radio). HVAC controls are all buttons and knobs. Steering wheel controls are also buttons and switches.
Two additions from the 3do era, PO'ed and Killing Time.
PO'ed was an fps with over engineered level designs and humanoid butt cheeks with legs and teeth that fired green projectiles. The 3do version had terrible controls and the game came out shortly before the console was abandoned. It was later released to ps1 to no fanfare, but had updated controls.
Killing Time was a cross between Doom and 7th Guest. It has fmv sprites to advance the story and is generally pretty advanced for its time. After Panasonic abandoned the 3do, Killing Time was ported to pc. It's currently on sale at GOG. I might buy it lol
Okay, perhaps. It's been a little while since I've tried it. While unrelated, it took Adobe 3-ish years to implement support. That's hardly acceptable, and isn't really defensible.
Of course I can search, but I'm asking here for personal experiences because, ya know, content.