OK, imagine youre in a new car and youre like hmm donuts are good. But you know that when flight was first discovered it was scary, then after all that scares you knew it was worth while running the distance. Sometimes you gotta know when to fold em.
Basically a bunch of players are dropped into a game map, and normally your objective is to go around and collect as much loot as possible, then after some time or you're ready to leave, you need to find the extraction point - this will save your loot and that run is over.
Some extraction shooters are PvE, and some are PvP, some are both. If you get killed with all your loot before you get to the extraction point you lose it all. It can be pretty stressful, and unbalanced if its PvP where some players play much more then you do therefore have better weapons etc
Thanks, yea from what I gather the term is "idiomatic Rust" but its the same thing really.
As far as the client goes,I've made some slow but decent progress. I've got it connecting using STARTTLS and authenticating, and have been able to send a message to a user. I've got the user interface going as well using Egui and Bevy, its not "connected" to the back end yet, but its been super easy to get going.
I think it might be real. I agree that the lighting makes it look fake, I thought so too. But after looking at the lettering there are slight imperfections in some letters that would make sense if written by a marker. But I'm not the best judge of these things, my initial thought was fake/ai as well.
At least be scientific about it:
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