I would love to try making a game. Even games that I love to play still have a few minor things here and there that I wish were different. If I made the game myself, I could just change it myself and make it as close to perfect as I'm humanly able. Engines like Godot and similar make it so easy to do these days.
But the competition is extremely fierce. There are so many games on Steam that the chances of "making it" and being the next Hades or similar are just not that good. I'm clearly not the only one with a dream like this. That and the fact that making a game is a ton of work. Graphics, audio, gameplay, balancing, marketing, social media🤮, etc.
If I'm in the position someday where I don't need to turn a profit from it, then I may do it anyway, but I really feel bad for all the people who are trying to pursue their dream and yet may never make it there. We're in a golden age for the players, but for the creators, it's very difficult, to say the least.
Ah yes, client-side decorations. One of their most controversial decisions (and for the GNOME project, that's really saying something). And yet, no amount of user feedback will ever break them out of their "we know your needs better than you do" attitude.