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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)S
Posts
29
Comments
72
Joined
3 yr. ago

iOS Swift developer with an unhealthy amount of Android and Flutter thrown in. Cycling enthusiast. Admirer of TTRPGs, sometimes a player, often times a GM.

  • The back gesture is fine until it takes me out of an app. I hate that. Sometimes I trigger it unintentionally because I’m trying to swipe in an app but the system picks it up instead.

  • If you’re following agile it is important for a team to agree on a definition of done for a story. If you don’t have one ask the scrum master to start that conversation or bring it up in a retro. One of the things that everyone can usually agree on is that the tests pass. Throw in a minimal coverage threshold as well. It’s not an indicator of good tests but it will tell you when there isn’t enough.

    You mentioned that you’re doing this work for a client and that they will take over the code. Verify with management (in your company) if there are any quality measures specified in the contract. You don’t want your guy not performing up to the client’s expectations and you having to put in a lot of last minute nights and weekends to get there.

  • A place I worked at actually did this to a person named Diane Cupps.

  • Story wise they didn’t leave much room for a sequel. It gets wrapped up nicely at the end. I didn’t play any of the DLC but the impression that I got was that a lot of possible sequel material was covered in them. The game was really good and definitely worth picking up on a sale price. It will give BotW vibes but don’t think of it as a clone. It’s got a good story and a nice little twist at the end. The boss fights were a joy if not painful at times. The puzzles were mostly good and not too obtuse. I think I had to use Google on a few of them. It is annoying with the extra clothing and style purchases that the game tries to get you to spend real money for. It tarnished an otherwise good game.

  • IMO going from one programming language to another is the same level of abstraction regardless whether the target language is closer to the metal or not. If Nim compiled to assembly or some byte code, that is a lower level. I can’t say that I’ve ever wanted to do anything with the output of a transpiler aside from just send it on to the next stage. I’ve never seen any machine generated source code fit for human consumption. Even typescript produces a lot of boiler plate that would not be pleasant to try and maintain.

  • I’ve never been a big fan of transpiled languages. I’ve looked at Nim a few times over the years and while it looks nice, I’ve never found it more compelling than other languages. Chances are there is at least one more not quite mainstream language that does something cool that will fit your usecase more and not be transpiled.

  • The number keeps shrinking as Swift adoption increases at Apple. I imagine one thing holding it back was lack of C++ interop which was introduced this year. There’s also the rewrite of Foundation into Swift that will allow a better Swift story on non-Apple platforms. I appreciated ObjC back in the day and didn’t jump straight into Swift when it launched. I was saddened that it wasn’t as flexible as ObjC. I eventually got over it and grew to like Swift more.

  • I think they say that so that it doesn’t tank existing sales or sales of upcoming books. It won’t be long before we see bigger changes or incompatible ones. Then we’ll see the release of the new shiny give us all of your money again books.

  • Quite a few good books in there. I wish the Dragonlance book was on sale. With all of the upcoming changes to 5e, I’m hesitant to buy any of them for more than just fun reading.

  • As long as the app is storing the auth token received from the lemmy instance securely it makes no difference whether you login once or multiple times.

  • That back gesture on android is a system level gesture. On iOS it is an app level thing. If it doesn’t work it’s because the app developer was lazy when they made their own custom navigation controller. File bugs and leave low rating reviews.