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Idea to prototype to Steam page in 5 days

Calling Depths on Steam

A short horror game where you pilot a submarine to collect samples on the crushing depths of the ocean.

Most probably not a great idea, thanks to Godot I was able to go from idea to Steam page with trailer in 5 days.

I needed to do that very quickly for reasons, and Godot is amazing, to just throw something together, iterating really fast, and exporting in video format.

The integration with Blender is chef kiss

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