Skip Navigation

Posts
15
Comments
23
Joined
1 yr. ago

  • Just learned about "sleeper pc". Amazing

  • GOG should add Fatal Frame games, and more Silent Hill

  • Wow, thanks for sharing, had no idea!

  • Awesome!

  • Oooh! Now I get the reference! LOL 😆😆😆😆

  • You can! Although the range of movement is limited (you cant move away from the wall).

    In fact I'm testing the game with a controller

  • Godot @programming.dev

    Idea to prototype to Steam page in 5 days

    store.steampowered.com /app/3928820/Calling_Depths/
  • Thanks!!

  • Godot @programming.dev

    Made a collage with streamer's reactions to my horror game

  • Game Development @programming.dev

    Started adding No AI badge to my games

  • Games @sh.itjust.works

    Do you like horror games? Consider following this channel

    www.youtube.com /channel/UCJYfzpkt1EW61tKWpvHZFmA
  • Git

  • Corporations are not your friend 🎶

  • Godot @programming.dev

    Published a Demo for my horror game!

    store.steampowered.com /app/3619430/Robot_Anomaly_Demo/
  • Beautiful!

  • Email specs be like 👀

  • Subscribed in NewPipe!

  • I made several improvements on my Robot Anomaly game, and the Itchio page.

    Take a look! Feedback for both is welcomed!! 🕹️

    https://eibriel.itch.io/robot-anomaly

    Image alt: "A robot is looking down to us, an intimidating red light glows in they belly. In a room with homogeneous bright light and concrete walls.

    In the background more robots in a row."

  • Thanks for checking the game and providing feedback, I'll look into camera smoothing!

    I was also surprised by the file size. The game includes some environment changes in the rest of the game, so there are many 3D models.

    The largest file in the package is about 50Mb i think.

    Probably some textures are too big, and probably I need to reduce the texture size for the LightmapGI bakes.

    Definitely will take a look into that also! Thanks!!

  • Godot @programming.dev

    I made an Anomaly Horror game!

  • Thanks for taking the time to test and leave feedback!

    Its true that the game needs more "creepiness" (weird sounds, something moving, unexpected changes)

  • Saying hi from Lemmy!!

  • Congrats to the devs! It's a great game

  • Godot @programming.dev

    Acerola is moving from Unity to Godot!

  • Games @sh.itjust.works

    Overtime Anomaly (New game from BiteMe Games)

  • Godot @programming.dev

    Grabpack inspired Fishing Rod Tool for my horror Game

  • Argentina @sopuli.xyz

    50 minutos de The Path Into The Abyss, videojuego argentino

  • Weirdcore @sopuli.xyz

    Again!

  • Godot @programming.dev

    Procedural roller coaster

  • Weirdcore @sopuli.xyz

    Touch