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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)R
Posts
11
Comments
93
Joined
1 yr. ago

  • Hahah sorry not sorry :D

  • The QoL patch (53.12) is already live! :)

  • I'm on KDE too, what distro do you use?

  • That's awesome! I see some rough edges like some rendering issues in some models in examples but I will use this indeed!

  • Yes that might be the case. I feel the expected result should be a straight line between the points though instead of a horizontal and vertical line connection.

    I think in Krita is specially noticeable but this behaviour can be seen on GIMP and even in photopea though there is harder to reproduce. Maybe there's nothing than can be done to fix it but I'm not sure.

  • Test it myself too and it seems more smoth there but if you move slowly it also happens but it's a lot harder to notice indeed!

  • Yeah yesterday I tried using a live installation in Gnome and same issue. Seems some deeper thing going on!

  • yeah that's not the complain, this happens to all drawing apps. This is some Linux rendering/composer thing going on. That behavior is not normal and it does't happen on apple and in Windows I couldn't test yet but I'm sure it doesn't happen there either.

  • I've tested on different mouse, the touchpad and the steam deck. All do the same behavior.

  • Exactly. I've updated the post with more details.

  • I've tested with touchpad and even on different computers with Linux all behave the same. Even on the Steam Deck.

  • When zoomed out straight lines look like a staircase. I've updated the post with more details.

  • A mouse but same with touchpad. I've updated the post with more details.

  • KDE @lemmy.kde.social

    Found this issue in Krita that happens to all apps in Linux. Where to report it?

  • So I won't have the annoying worlds mixed with my apps? Nice

  • From wiki:

    Multi-speed Europe or two-speed Europe (called also variable geometry Europe or core Europe depending on the form it would take in practice) is the idea that different parts of the European Union should integrate at different levels and pace depending on the political situation in each individual country. Indeed, multi-speed Europe is currently a reality, with only a subset of EU countries being members of the eurozone and of the Schengen area. Like other forms of differentiated integration such as à la carte and variable geometry, "multi-speed Europe" arguably aims to salvage the "widening and deepening of the European Union" in the face of political opposition.

    Source: https://en.wikipedia.org/wiki/Multi-speed_Europe?wprov=sfla1

  • The steam/itch version is simply better. It has graphics but you can turn them off and then is the same as the free online version.

    I mean yo can download the free version and check it out but without graphics is a really tough game and the UI doesn't scale too good without the graphics. I 100% suggest to pick the premium version if you can :)

  • Wow the mouse setup is incredible! Hahah thanks for sharing! :)

  • What?! I have to look for that video hahah

  • Dwarf Fortress @lemmy.ml

    Dwarf Fortress Siege Update - Out Now!

  • Dwarf Fortress @lemmy.ml

    Ranged Weapon Fix and Forgotten Beasts 🏹Dwarf Fortress Update 51.12 - Steam News

    store.steampowered.com /news/app/975370/view/547864982714319313
  • Board Games @sopuli.xyz

    Free app with custom trackers :)

    play.google.com /store/apps/details
  • Godot @programming.dev

    License of an Addon on the main path

  • Machine Learning @lemmy.ml

    I want to open source a dataset but I'm not sure what license to use

  • Dwarf Fortress @lemmy.ml

    New Future of the Fortress reply!

    www.bay12forums.com /smf//index.php
  • Dwarf Fortress @lemmy.ml

    Adventure Mode is out now!!

  • Dwarf Fortress @lemmy.ml

    Han Solo was brought to my fort!

  • Dwarf Fortress @lemmy.ml

    Tarn's myth generator example