I write bugs and sometimes features! I'm also @CoderKat@kbin.social.
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I didn't realize till my second playthrough how much better light domain is. It's massively more powerful. You get a great support reaction, more useful channel divinity (massive AoE radiant damage), and a bunch of useful fire spells including fire ball and flame wall. 10/10, would respec again.
Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you'll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster's cantrips.
Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol' fireball or the likes. Just I can't justify using my spell slots on a small number of weak enemies.
Second playthrough, trying out dark urge and being evil. It's really hard, honestly. I've lost half of my beloved companions and slaughted some favourite NPCs. It feels really fucked up. Minthara better be worth it lol.
Despite the fact I tried to be a completionist in my first playthrough, I've still been discovering lots of things I missed. The biggest so far is that there was a massive amount of the creche to explore on the exterior. I missed that before and basically only went into the basement. I also last time missed that there were 2 mythrils, among many other smaller things.
I think it's a standard case of people suing the one who has money. Stalkers don't have much (if any) money. Apple has much money. It's a dumb lawsuit IMO, but there's generally no penalty for frivolous or misplaced lawsuits (and this is probably on the border where it's dumb but not frivolous).
I think it's because they can see the birds that turbines kill. The birds killed the the pollution fossil fuels cause are hard to notice and especially hard to link to the cause of death. When there's dead birds around a turbine, it's more obvious.
People don't look at numbers. They're driven by emotions, which favour what they can easily see and wrap their heads around. Or alternatively, what they are most scared of. Eg, nuclear power is far safer and less radioactive than coal. But that doesn't matter. People are afraid of nuclear because of past incidents they heard about. The way coal kills people is so much harder to notice than a dramatic HBO series.
All websites where you can post comments and all multiplayer video games are social media to some degree. And would become so to an even more degree if you ever somehow magically banned kids from more mainstream sites (which is a comical pipe dream that might actually make the sites more appealing).
So basically, they're proposing the internet be blocked for minors. No, they don't actually mean that. You see, they want the sites they dislike to be blocked. Like Facebook. But not the things they use like Lemmy. You see, they're better than you, so the things they like are okay. It's just the things you like that are dumb and harmful.
Yeah, the only difference from the violent video games thing is that people on sites like this one hate tik tok (or any other social media except the one they use) and like video games.
Like, what, they made their app too entertaining? That comment about their sibling spending all day on tik tok is exactly what many people do with video games. But I bet if you say "we're gonna ban any video game that's too fun because you'll play them all day", then all the tik tok haters will be like "but that's different!"
I don't understand. Itemized medical bill? Do they make you pay for healthcare in your dream world?
I'm doing an evil playthrough now and finding various things I missed from the first playthrough. But oof, I feel really awful about the horrible things the game lets you do. 😅
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Personally, I enjoy the problem solving. Debugging is fun once you're good at it (and when there isn't major time pressures).
Professional software dev is also waaaaay more than just coding, too. And the more you do it, the less coding you'll do. A junior dev might spend most of their time coding, but senior devs are spending a lot of time doing high level design, helping the juniors, and reviewing various kinds of things.
It's not an anger thing. I'm not mad when people do it. But it's a time wasting thing and I'm not gonna waste my already under-available time. This gets pushed a lot within my work. Senior devs get a lot of messages. I regularly am spending a substantial amount of my day dealing with messages asking for help, reviews, and more, so anything they can do to be more actionable makes things go better for everyone.
Also, there's some people that take "hi" messages to extremes, as they won't even send their actual message until you reply to the "hi".
Same, first 20 years of my life I disliked the idea of tattoos and thought I'd never, ever get any. Turns out all that was just society pushing puritan ideas on me and I just had to get over that.
There's a lot of common patterns, but you have to understand how URLs work. You have to recognize which URL parameters are tracking ones or even just might be tracking. And that means you have to know how they work and that takes a moment.
In brief, URL parameters start after a ? in the URL and are formatted like key1=values&key2=value2. You can't usually remove all parameters because not all are tracking. To further complicate things, URLs can also have an anchor starting with a # character which will be after the URL parameters. You often don't want to remove that (though theoretically the anchor could in fact contain tracking details).
It's often trial and error to see which parameters you can remove. I do this a lot since I write a lot of technical documentation. Clean URLs make the documentation more compact and less likely to break. It's not just tracking stuff, but sometimes you need to remove temporal data that makes a page display data from a specific time when you want it to just default to the current time (etc).
Jeez, where do you live?
I'm in Canada and have never had to wait even remotely that long in any city I've been a pedestrian in. It's certainly a poorly followed law in that I'll regularly see people not stop even if they had tons of time, but the majority of drivers do stop. I don't think I've ever waited more than maybe a minute. I'd usually have to wait longer at a light than I would at an uncontrolled intersection or no-intersection crosswalk.
That said, the most annoying was in Saskatoon, where I went to university. There's a road going up to the university where there's a very long stretch with no controlled crosswalks until you get to the very end. I learned to just cross at the end (even if it meant needing to loop back) because crossing at an uncontrolled crosswalk in the middle was annoying. I would have often been on the top part of a T intersection and there were always parked cars, so being seen as trying to cross the road was the challenge there. But even then it usually wasn't more than a minute and crossing from the other side was a lot easier because it was so much more obvious that you were waiting to cross. It was also a 2 lane road, but usually when one direction stops, drivers in the other lane figure it out.
...is there no limit to summons? I realize I was actually assuming I couldn't use a summoning spell multiple times for the same character, but maybe that's wrong. I usually try to keep a single, most powerful summon for each character that has one (and for difficult battles, I've used summoning scrolls for other characters).
I considered a few times trying to see what would happen if I summoned more, but figured it'd make the game too easy, anyway. A lot of the summons are quite strong and they have a lot of health.
Is luminous armour really that impactful? I was using it till late act 2 or so but eventually swapped it out. It was one of those things I couldn't tell how much of a difference it made.
Shadowheart feels offensively really weak and has by far the worst accuracy. While my warlock player character gets consistently 95+% hit chance for her cantrips (and with eldritch blast, theres 2-3 hits), Shadowheart's cantrips are frequently <50% accurate and she only gets a single hit. I mostly use her as support only as a result.
When I want to do damage with Shadowheart, I usually use spirit guardians (mostly for when there's many weaker enemies), that retaliating summon (placing it well means doing I think 60 unmissable damage), or some other kind of summon.
I admittedly never respeced her and didn't look at what alternative cleric builds existed.
As a warlock, I try to use everyone a little.
Except Gale. I just have no use for another mage. I figured I'd save him for another playthrough.
I respec'd Wyl into a paladin cause I wanted to try that class out (and have a proper tank) and knew I'd never have a use for two warlocks. It took a while before I truly made use of him, but turns out paladins are incredibly powerful, so he's now a constant member of my party.
The other two typical members are shadowheart (romancing her and it feels natural to always have a cleric) and Astarion (he's just hands down the best at lockpicking and I do that a ton).
I've experimented with having Jahera (as a ranger) replace Astarion, but it makes lockpicking harder. Is there really no way to get companions more proficient with skills?? I actually hate Astarion as a person and don't enjoy rogues (too often I simply cannot get a sneak attack in).
I've regularly swapped the melee attacker for any of the others (I love Karlak's personality, but found barbarian just isn't as good -- Laezel as a fighter is a bit better). Halsin was the best tank for the mid game, cause Owlbear is far stronger than anything else. Probably still is. Just feels kinda boring.
Every now and then I've swapped Shadowheart out for someone. It feels weird to not have a cleric with me at all times, but I don't actually need her and she's so bad at combat. I'm probably making a blunder in using her so much, especially since I have a Paladin and so many healing potions.
I tried respecing >!Minsc!< to be a monk to give that a try (I've had so much monk equipment and it's one of the few classes I've yet to use), but... I must be doing something wrong? The unarmed damage is utterly pitiful compared to any other melee character, even with the best equipment I've got. I decided to just bench him rather than figure it out.
I only very, very briefly used a hireling, before Halsin joined my party proper cause I wanted to try wildshape (why does he take so long? I genuinely thought he would never join cause he spent dozens of hours waiting in my camp as an unplayable character).
Honestly, I don't get why anyone would want their timezone not to be a round hour. Surely the extra complexity and increased chances of mistakes isn't worth it? Timezones are bad enough when they're a round number. And as the map shows, many places don't match their geological position, anyway, so it's not like being 15-30 minutes off is a big deal.