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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)E
Posts
1
Comments
12
Joined
2 yr. ago

  • Fun! Do you expect this change to significantly effect the power of the resin trinket, or do they mostly keep the balance?

  • Looks like a skyrim dungeon haha

  • Also, if your glyph was changed to viscosity and you instead spent all SoU used on evasion on RoA instead, your damage reduction would be 76.2%, higher than your current 75% AND you would still be able to evade attacks AND your vamprism would obviously be immensely better.

  • The irony here is that this is very unnecessary as stone damage reduction caps at 75%, mening this build would have worked exactly the same without the ring of evasion 😂

  • HELL YEAH! How much stats will there be in this UI? As in, for say enemies, will it display all their values like damage/health/defence?

  • I dont have the direct link but if you go to reddit and check u/supernewb52 's post history you will see a 90 page document that tells you how to get good at the game!

  • Eyo what? Did this actually happen to you?

  • Not true, I have had successful RoW runs with 7 challenges including FiMA

  • The way the game works is that enemies stop dropping items 2 levels after they stop giving exp, allowing you to farm them when you are in that level range

  • An item that is the most powerfull ring in the game at only +2 shouldn't be in the game

  • Skill issue /s. In all seriousness ive had lots of sucess with RoW in challenges. Its how i got the 1mill badge the first time. People who can't get RoW to work on challenge runs wont miss ots absence though i would assume?

  • Pixel Dungeon @lemmy.world

    RoW needs to be either removed from challenge runs, reworked, or simply removed from the game (imo), a discussion