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318
Joined
3 yr. ago

  • Well dutch is almost a case of its own regarding difficulty to find dubbed content. Even your regular tv channels don't dub american content, which means almost everyone in the netherlands is fluent in english: barely anyone needs dubs.

  • "Can I please use your phone?" and then just start scrolling through their texts and pictures

  • When I finally switched from windows to linux a year ago, I read about timeshift and how it is basically windows restore points. So I installed it and played around with it but didn't really get it so I wanted to remove it. At that point I didn't really understand what symlinks are, and I just thought timeshift is just crappy bloatware that dumped a bunch of unecessary shit on my drive. So I sudo deleted that shit. Turns out that was a bad idea. That's the story how I nuked my first linux install.

  • That's super interesting. So ads are possibly only half as effective in Europe?

  • 100% this. I'd argue though, that the price point is fair. In 2018, Facebook earned an average of roughly $110 in ad revenue per American user according to this article.

  • I was curious and latest statistics show 43% of users between 16 and 24 use ad blockers. We're already at bra level of mainstreamyness.

  • Lords of the Fallen is pretty recent if you're into soulslike games

  • Yes. Yes it is. Welcome to 2023.

  • I simply do not see or agree with the diminutive characteristics you're peppering your responses with. To me it's as much of an RPG as Skyrim / Fallout / Starfield. Just with a tighter budget. And I'm pretty certain that's what the devs had in mind.

  • While I do believe your intent, saying Outer Worlds is a visual novel is like saying Warcraft is a tower defense game.

    Take a look here, if you want to know what actual visual novels look like. We're talking Disco Elysium and Phoenix Wright.

    At worst, if you're really dissatisfied with the RPG elements of OW, you would call it an FPS, which I would personally already feel is downgrading it.

  • It was pretty light on the RPG mechanics, but to call it a visual novel is an unfounded insult that game simply doesn't deserve

  • Ok, I know we love to shit on that "game", but that video in and of itself left me speechless.

  • I played NV for several hundreds of hours. I can't remember a single popup that said "please don't use VATS". But that's beside the point anyway. It's the same implementation as in 3 and it was just right for me.

  • Fallout 4 did VATS better.

    Again, just another opinion formulated as if it is fact. To me VATS was not usable in 4 but 3 and NV did it perfectly

  • That's just an opinion, not an objective truth. Fact is, VATS was implemented in 3 and NV because it's a Fallout staple and basically was the core combat mechanic in 1 and 2. In my opinion VATS is one of the many things that made 3 and NV better than the more recent iterations

  • I never understood the recurring argument that gunplay in Fallout 4 is better than 3. 3 and NV are built around VATS while gunplay is an afterthought, and 4 turned that around. It's like comparing apples and oranges.

  • Because of GPU passthrough