Ok but there's a big difference between being on the bleeding edge of tech and releasing games which are borderline unplayable because of bugs and framerate issues to the point where Nintendo issues an apology on your behalf.
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They are quite literally taking the "if you don't like it, fork it yourself" approach. Who said they aren't going to make changes/improvements on top of it?
I don't see anyone else mentioning it but this is also probably because brave browser is published under the MPL license so the licenses are actually compatible between projects. They don't want to implement completely from scratch because there is a compatible existing implementation that they can build on top of instead of starting from scratch.