Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev/ Socials: https://ategon.carrd.co/
Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev/ Socials: https://ategon.carrd.co/
The site may be down within the period of 1-3am ET for maintenance
Daily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)
The site may go down within the window of 1-3am ET (4 hours from when this was posted) for maintenance
Daily Godot Tip #36: Export range can have custom suffixes after the value
Daily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)
Daily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.
Daily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroups
Daily Godot Tip #32: You can use @ icon to assign a custom icon to a node instead of it having the default icon
Daily Godot Tip #31: You can use @ export_placeholder to give placeholder text to the input box in the inspector
Daily Godot Tip #30: You can give a second argument of a prefix to export groups. This matches any variables afterwards with that prefix (until there's one that does not)
Daily Godot Tip #29: When using export groups you can put a slash and then another word to make the second word a subfolder (and variables afterwards in that subfolder)
Daily Godot Tip #28: You can group your exported variables into toggleable sections to make them a bit cleaner (and a similar structure to the built in variables)
Daily Godot Tip #27: You can make any of the side docks floating by hitting the three dots in the top right and then hit "Make Floating"
Daily Godot Tip #26: You can create another filesystem section by hitting change split mode. One of them will show folders and the other will show what is inside what is selected in the other one.
Daily Godot Tip #25: You can color folders by right clicking them and then clicking set folder color. Any files/folders in the folder will be colored the same color
Daily Godot Tip #24: Statements can be put across multiple lines using backslashes or parentheses
Daily Godot Tip #23: If you have a large variable name that is similar to other variable names, to make smart typing choose it first you can type some characters from many of the words in L to R order
Daily Godot Tip #22: The replace_by function can be used if you need to replace a certain node with another while keeping all children within the scene
Daily Godot Tip #21: The print_debug function, in addition to printing out what you entered to print, also logs the current stack frame you printed from
Daily Godot Tip #20: You can click the middle mouse button over a script name to close it. The same works for scenes
bots arent allowed, if you point out the pixels mods can check if they actually are bots