Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev/ Socials: https://ategon.carrd.co/
Indie game developer 🇨🇦
Working on some games for game jams in my free time
Admin of programming.dev and frontend developer for sublinks
Account has automation for some scheduled posts
Site: https://ategon.dev/ Socials: https://ategon.carrd.co/
Daily Godot Tip #9: Input fields in the inspector allow for math
Daily Godot Tip #8: You can set nodes to be accessed by their name which will let you access it without needing to specify the path to the node. (Only one node can have that unique name for this)
Reveribirb - A game I made in 12 hours for a gamedev competition
Daily Godot Tip #7: If you type certain words in a comment those words will be highlighted to call more attention to them. You can change the highlighted words and the colors in the editor settings
Daily Godot Tip #6: If while dragging a file into a scene you start holding down on ctrl, the file will have a preload automatically created for it. Also comes with a variable if on a new line
Daily Godot Tip #5: You can enable Add Type Hints in the editor settings to make auto generated code be spawned in with static typing
Daily Godot Tip #4: If you have an array of items that you need to pick a random thing from, Godot has a built in pick_random method
Caverim - An entry me and a couple other devs worked on for a recent game jam!
Daily Godot Tip #3: If you ever copy in code that uses spaces you can convert all space indents to tabs using ctrl+shift+i. The other way from tabs to spaces can also be done with ctrl+shift+y
Daily Godot Tip #2: You can hold alt and click on a location in a script to create multiple cursors for typing the same thing in multiple locations
Daily Godot Tip #1: You can hold ctrl and drag a node from the scene into a script to automatically create an onready variable for that node
Canvas has ended! Thanks everyone who participated
Suggestions for Canvas and future events!
New Feature: New Pixel Pulses
Canvas now has Dark Mode!
Filling in backgrounds and white!
Were running a cable from the outlet to the Programming.Dev monitor!
The Programming.Dev section on canvas has been completed!
Canvas has started, happy placing!
Adding the Godot logo to Canvas!
Sites back up
Got a lot of information about what it actually causing the issues which should help me automate some fixes for tomorrow + the weekend
There likely will be some more downtime tomorrow if I have time (if not itll be on saturday)
The issue is essentially a chain of issues with one needing to be fixed before I can fix the others. Some tables have duplicates entries which is preventing reindexing (since the indexes are broken). First one im going to try to fix is the post table.
I did some changes to remove a duplicate community to test which is https://programming.dev/c/photography@lemmy.world and ive managed to make it merged and now comments will show if you sort by comments in the community. Posts however still aren't showing up due to the posts table having the issue with duplicates as well. (fixing posts first so I can set all of the posts to the correct community in an automated way later for the communities)