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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)D
Posts
17
Comments
115
Joined
10 mo. ago

  • Thanks

  • Have you ever checked the links on the site. I am just wondering and you would not consider the links another part of my site.

  • Exactly.

  • It's my web page and it has links to my games and other software, ideas, game design and so on.

  • For proprietary tools: vanilla cryengine, vanilla source engine, frostbite engine and snowdrop engine.

    Proprietary languages: unreal script is an answer of one.

  • I know the polyform licenses are not but the gpl is

  • I think I went through almost the same thing.

  • Free and Open Source Software @beehaw.org

    All my software including games now have a license grant for people to use the polyform noncommercial license or polyform strict license instead of the GNU GPL v3.0

  • They should try to make it open source

  • Gaming @lemmy.zip

    All my games now have a license grant for people to use the polyform noncommercial license or polyform strict license instead of the GNU GPL v3.0

  • Gaming @beehaw.org

    All my games now have a license grant for people to use the polyform noncommercial license or polyform strict license instead of the GNU GPL v3.0

  • Good

  • That's amazing

  • With starcraft that's stupid.

  • This seems like a very good thing.

  • I'd try it if it was a good tool and if it would make my life better for searching for information.

  • Thanks

  • The MPL is mentioned in each of the games own pages.

  • Thank you.

  • Gaming @lemmy.zip

    Is anyone Interested in my open source games here that can not just run natively but also in fantasy computers like tic 80 or Game Creation Systems like Roblox.

  • If they had a contract I would sue for 400 million dollars. Unless the contract said they could do that in a buyout situation.

  • Gaming @beehaw.org

    My open source games now has license grant to use MPL 2.0 instead of GNU GPL v3.0 in specific cases also my site has info you may want to use in my games.

  • I would have updated dungeons 1

  • Agreed

  • Free and Open Source Software @beehaw.org

    My open source software including games now has a license grant to use the MPL 2.0 instead of GNU GPL v3.0 in specific cases also my site now has information you may want to use

  • Gaming @beehaw.org

    Do I have the best service for video games or no.

  • Free and Open Source Software @beehaw.org

    Do you think my games should have optional calls to assembly functions for certain CPUs and GPUs if possible.

  • Gaming @beehaw.org

    Do you think my games should have optional calls to assembly functions for certain CPUs and GPUs if possible.

  • Gaming @beehaw.org

    comparison of games 98% of devs created and games I created during the apocalypse

  • Gaming @beehaw.org

    I think Konami confirmed mgs4 had 40% of its logic written in powerpc assembly

  • Gaming @beehaw.org

    Funny meme about the video game media for Meme Monday

  • Gaming @beehaw.org

    Do you think my game needs a paid non open source but source available expansion and how do you think of the way I would distribute the expansion.

  • Gaming @beehaw.org

    I am just wondering if my latest 2 games are fun and wondering if I should allow donations on my site

  • Free and Open Source Software @beehaw.org

    Do you think my free and open source games are fun, all my games do allow add-on on mods

  • Gaming @beehaw.org

    Do you think my free and open source games are fun, all my games do allow add-on mods

  • Free and Open Source Software @beehaw.org

    I created an open source barter facilitator application and I am wondering if it is the future of commerce