I like messing with my players sometimes so I did one where it was a sword that felt like there was incredible power waiting to be awakened. But that was it. The enchantment was just to make it seem powerful. Those were some fun sessions lmao
Real answer is a combat oriented version of the deck of many things. A player was a rogue gambler with a bunch of luck based rng stuff so I figured it'd be a good fit and it was really fun.
Prior to my advice below I'd recommend discussing this with a professional first based on some of your post history.
Once you get to a point where you are open to looking toward the future you could look into a ranger job in a national park/firewatch. It sounds pretty close to what you're looking for being out in nature, disconnected from modern society, and sort of a frontier for you to conquer. However as it's very isolated you really should get to a good place mentally first.
Honestly didn't see me getting past 25. And I wasn't helping myself by being apathetic about my life. walking across streets without looking, driving recklessly, or taking incredibly stupid dares. Ironically I realized I was trans at 25 so I guess a version of me did die there
I recently got a programming job and everyone I work with hates having to use AI but it keeps getting forced on us. We're supposed to allot 2-4 hours a week of ai use at a minimum. I got this job because I love programming and solving problems. What's the point of I'm expected to use a stupid robot?
Good luck on your game! I was always too dumb to realize if I combine all the stuff I love doing it equals game dev. Only realized a couple years ago and it's the happiest I've ever been.
I use a lot of graphics programs which use middle click drag to pan around. Figma for example constantly pastes whatever random text I forgot is in my clipboard
It's been my hobby for a few years now and I love it. Just make sure to temper expectations and that you're doing it because you enjoy it and not because you think it'll make you rich or something lol
I like messing with my players sometimes so I did one where it was a sword that felt like there was incredible power waiting to be awakened. But that was it. The enchantment was just to make it seem powerful. Those were some fun sessions lmao
Real answer is a combat oriented version of the deck of many things. A player was a rogue gambler with a bunch of luck based rng stuff so I figured it'd be a good fit and it was really fun.