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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)P
Posts
242
Comments
398
Joined
3 yr. ago

  • Stranger Things very famously had that one episode in season 2 where Eleven travels and joins another group of teenagers with superpowers - it was an extremely unsubtle attempt at greenlighting a spinoff that never happened.

    After that episode this was never mentioned or brought up ever again.

  • Animals seem immune. There was some throwaway line in episode 2 about how one of the survivors told a giraffe to shoo and go away but it completely ignored her.

  • I think you're on the money. The signal humanity got is also most likely from an alien species that suffered the same fate, it's a virus trying to spread to the whole universe.

  • I just finished watching the first two episodes and thought it was excellent. It's been a while since a show hooked me from the very start.

    After finishing episode 2, I now have a theory on where this is going. When the hivemind says that it can't hurt anything, I think they mean it literally. They are not allowed to hurt any living thing and are completely docile.

    The reason they have a seizure when shouted it is that they want to hurt Carol back but aren't allowed to, so they deadlock. They also seem to do 100% of everything they're told to do. Nobody noticed this yet in the show but potentially this could mean someone could order around everybody on earth to try and rule it, which could be wild. Curious to see where this goes and whether I'm right.

  • As long as main menu storage works, I'm sure people will find other ridiculous bugs to finish the game quickly.

  • You don't have to use NTFS. In fact, it's not recommended, but the biggest reason you'd want to is if you were dual-booting Windows and wanted to access the same files from both operating systems.

  • The new theme is nice and all but condense layout for arrays in the inspector is so beautiful. I have an old project that became unwieldy because of how much space the inspector was taking to edit anything.

  • This is good info, thanks! I'll add it to the fstab entry in a bit.

    Edit: I've tested it for a bit and made sure the symlinks still work with non-Windows characters. Added it to the guide :)

  • I walked into the crusher trap in Crystal Peak

    "Surely I'm not going to run into it again"

    I ran into it again

    "Surely I'm not going to run into it again"

    I ran into it again and lost my save file. I think I ragequit for like a year before coming back and getting the steel soul achievement.

  • Help you how...? If you want to make a game, learn game development.

  • Deleted

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  • Why are people promoting this, all of a sudden?

    They just released a new version a few days ago that's really solid and aims to be a drop-in replacement for Windows. It's probably the most beginner friendly distro out there and has stuff like Onedrive/MS 365 integration for people using that stuff.

    The paid version is useless unless you need support.

  • and a bunch of “professional” apps.

    It is in fact a bunch of pre-installed free software. I like Zorin, but Zorin Pro just seems like a way to trick businesses into paying for the distro. I guess having access to a support team is nice, but otherwise it's not worth it at all.

  • No idea what the other commenter is on about, I used Zorin ~2 years ago. It's a great distro for people new to Linux, and IMO has the cleanest aesthetic of any distro I've used. It was also super stable and reliable.

    My issue with it (and ultimately the reason why I moved) is that it aims to be very stable which means its packages can get very outdated. I think the Nvidia drivers they used at the time I was on it were two years old. It's not something most people would notice especially with how much Flatpak is used nowadays, but you'll run into annoying cases where that thing you want to update isn't available in that package manager.

    Even looking at the website, Zorin 18 is out but it seems people on Zorin 17 will have to wait a few weeks for a way to upgrade.

  • Fantastic, thanks! I might be spending more time on Lemmy after all.

  • The Linux version had issues with controllers but I think the patch before this fixed the most common issues. Still, there game runs like a charm through Proton so there isn't a big reason to use the native build.

  • Wanderer's Crest for sure. You mention it's because it's the closest to the moveset in HK1 but I use it because it simply does the most damage with the highest attack speed. You gain one silk per hit on all crests, so the quick attack speed of Wanderer's lets you tank hits and quickly get enough silk to heal back. The high attack speed also lets you parry many attacks by just spamming, even if you didn't mean to.

    I wasn't the biggest fan of it at first but when you pair it with

    the tool that increases the length of your attacks

    I think it's hands down the best. Other crests can be useful in certain fights but I kept it on for most of the game.

    My tier list is this:

    (S) Wanderer

    (A) Hunter

    (B) Reaper / Architect / Beast

    (C) Witch / Shaman

  • At first I thought ehh, another Minecraft clone, but the more I watched the video the more this seems kinda awesome.

    Procedurally crafted tools, no restrictions on build height, a massive view distance are all very cool. It has the same problem all Minecraft clones have though... It tries too hard to be Minecraft. The textures and UI are almost 1:1 that at first glance I could swear it's Minecraft. I hope it becomes its own thing as it gets developed more.

  • Good rule of thumb to have is that a company acquisition is always bad.

    My guess: Nothing will change in the short-term but from the post it's clear they want Arduino chips to focus way more on business and way less on hobbyists and education - which is kinda what made Arduino so loved.

  • Man, that was an incredible video. As someone who occasionally dabbles in designing and creating programs, the rant about selection modes was eye-opening. It feels like I understand UX a lot better now.

  • Hollow Knight @lemmy.world

    Hollow Knight Silksong releases September 4th!

  • Patient Gamers @sh.itjust.works

    I just finished Castlevania: Order of Ecclesia

  • Mildly Infuriating @lemmy.world

    Every support thread on Reddit is literally this now

  • Godot @programming.dev

    Dev snapshot: Godot 4.5 beta 5

    godotengine.org /article/dev-snapshot-godot-4-5-beta-5/
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 beta 4

    godotengine.org /article/dev-snapshot-godot-4-5-beta-4/
  • Books @lemmy.world

    What book tracking websites/apps is everybody using?

  • Godot @programming.dev

    Dev snapshot: Godot 4.5 beta 3

    godotengine.org /article/dev-snapshot-godot-4-5-beta-3/
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 beta 2

    godotengine.org /article/dev-snapshot-godot-4-5-beta-2/
  • Games @lemmy.world

    HyTale just got cancelled, HyPixel studios winding down over the next few months

    hytale.com /news/2025/6/a-difficult-update-about-hytale
  • Games @sh.itjust.works

    HyTale just got cancelled, HyPixel studios winding down over the next few months

    hytale.com /news/2025/6/a-difficult-update-about-hytale
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 beta 1

    godotengine.org /article/dev-snapshot-godot-4-5-beta-1/
  • Patient Gamers @sh.itjust.works

    Tunic is awesome and I wish more people talked about it

  • Nintendo @lemmy.world

    I just fixed my joycon drift today!

  • Godot @programming.dev

    Make Beautiful Games in Godot - Lighting for Beginners

  • Godot @programming.dev

    Dev snapshot: Godot 4.5 dev 5

    godotengine.org /article/dev-snapshot-godot-4-5-dev-5/
  • Game Development @programming.dev

    Witchfire - How to Make a Game That Punches Above Its Weight

    www.theastronauts.com /2025/05/how-to-make-a-game-that-punches-above-its-weight/
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 dev 4

    godotengine.org /article/dev-snapshot-godot-4-5-dev-4/
  • Game Development @programming.dev

    Journey developer thatgamecompany to co-host game jam with $10,000 prize pool

    www.gamedeveloper.com /business/journey-and-sky-dev-thatgamecompany-announces-game-jam-with-10-000-in-prizes
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 dev 3 – Godot Engine

    godotengine.org /article/dev-snapshot-godot-4-5-dev-3/
  • Godot @programming.dev

    Dev snapshot: Godot 4.5 dev 2

    godotengine.org /article/dev-snapshot-godot-4-5-dev-2/