Skip Navigation

Posts
3
Comments
1613
Joined
3 yr. ago

  • "Torvalds is known for vocally disagreeing with other developers on the Linux kernel mailing list. Calling himself a "really unpleasant person", he explained, "I'd like to be a nice person and curse less and encourage people to grow rather than telling them they are idiots. I'm sorry—I tried, it's just not in me." - Wikipedia

  • How can one trust the date from the car without an audit into the software/hardware running at the time?

  • It makes no sense to say to someone what they "should do" without the part where it's helpful to them flourishing or avoiding missery (i.e. morality). This can be expanded to include others in purely selfish terms.

    There are no moral issues to AI if we ignore all negative ways it's creation (and use) affects people. Typical AI-creator take advantage of others' works on-mass while we've punished normal people harshly for far less infringement/social violations.

    If the purpose of copyright is about encouraging human creativity then the AI generated elements which are clearly seperatable from human input should not be copyrightable? There can be creativity in writing promps but the resulting code output is not itself creative?

  • If you're going to argue people should accept AI code (what people ought to do) then you've entered a moral argument. People are free to argue about when the code is good 'as in useful' but naturally that's not as important as when the code is good 'as in morally good'.

    I value software freedom, and copyleft licenses like Linux's GPL for protecting it. While AI generated code cannot be copyrighted then it cannot be licensed under a free software license. It can legally become proprietary. You ought not accept "good" AI code.

  • Gentoo GNU/Hurd experimental was released April this year 2026.

    I may wait but perhaps I shall get involved 🤔

  • I've felt I should walk away since I heard his views on GPLv2 vs GPLv3.. and his infamous lack of compassion when communicating with others.

    I'm interested using GNU Hurd as an alternative to Linux, eventually.

  • Didn't buy the 2nd Doom (2016) due to Denuvo. I enjoyed the first (modern) Doom and apprecitated how well it ran but I've not looked back to see if it was removed (too late now, my standards are even higher now).

  • Not so Common Desktop Environment (NsCDE).

    Didn't know what this was till I clicked, so posting for others.

  • Why not chrominum?

  • Monitor requests Windows OS to install monitor company's software, Windows installs whatever they want.

  • I'm unaware of any (1st party) game services being offerered to cheaters, or any explicit positive association. Best I can think of is a more neutural "anarchy" servers (i.e Minecraft). I imagine implimenting built-in "cheats" you would expect from 3rd parties (e.g. auto aim, wallhacks) but framed in a way that is hopefully tolerable to non-cheaters (perhapscalling it a handicap).

    Having control over others' computing, even with good intentions, creates a bad incentive. One must resist the temptation to use that control for your own benefit at the user's expense. So no, I wouldn't believe devs typically act more immoral when they have less unjust power over others' computing.

  • Cheaters are preferable to your proprietary kernel-level anti-cheat and whatever sneaky plans you may have for users and their computers. Good luck winning an arms race.

    If I ever do multiplayer (I hate networking) I plan to explore treating cheaters as a service problem, like pirates are to piracy.

  • Invested players tolerate a level of cheating and banned cheaters often re-buy the game again. There is a monitary incentive to have some cheaters in proprietary multiplayer games.

    Open source client/server multiplayer games permit endless redistribution - new server hosters can exist. A server that falls to a bad temptation can be replaced by players migrating elsewhere.

  • Do you suppose games only use obfuscation as security? In turn-based games you have the time to not trust client infomation and real-time games could give the client less info until it's actually needed. There would still be cheating via outside communication or outside tools.. as cheating isn't a technical issue solved by denying user software freedom - it's a social issue.

  • And this is to go even futher beyond:

    Ownership of software must include the right to maintain and repair it so it can continue to work - not only while the copyright holder's servers says so. To be able to remove any digital locks as you would do to any physical lock found in your house. To do this we need the source code, and since not everyone is a programmer we need the right to share changes with others.

    Support open source/software freedom respecting games!

  • Move it out of core and into an optional extention.

    Of course if the code base respected user's software freedom then others can maintain in your place.

  • Looks like an EvE profile image.

  • I heard it runs on UWU/Linux

  • Delay, deflect, deflock.

  • Dwarf Fortress @lemmy.ml

    Auto add dwarfs to military squads?

  • Selfhosted @lemmy.world

    Got an old Cisco enterprise modem/router. Anything fun I can use it for at home?

  • AuDHD @lemmy.world

    Source of the cute blanket emoji image of this community?