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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)P
Posts
242
Comments
398
Joined
3 yr. ago

  • Something people don't mention in the comments is that codeacademy is only really for learning the very basics of programming. It's great if you're just getting started and have no idea how to program, but once you start getting into more intermediate territory these gamified services lose their appeal.

    Codeacademy is cool if you're looking for a crash course into programming essentials, but if you really want to get into it I'd recommend buying a course.

  • First time I've heard of Hardcover, it looks promising!

  • I like the simplicity, personally.

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  • Sooo... Are they going to say which local model they're using? Because they keep touting privacy without talking about the actual AI, why would I use it instead of https://duck.ai/ ?

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  • Every year or so I try Element again and the experience is just bad. As an IRC alternative for quickly joining some random chat to ask a question, it's fine. As a day-to-day chat app it's miserable, I also don't understand why it's forcing encryption woes on the user by constantly nagging about it.

    The mobile app used to force me to re-enter my password every now and then so I don't forget it, and since I deleted the app I'm now unable to access encryption settings on the web version because I'm forced to verify this device by using another device I was logged in at, but that's fine because I didn't have anything worth saving. I did a reset of my account, except that doesn't work: I got an error "Failed to allow crypto identity reset".

    It's such a hassle. I also hate that you can be in a server but most rooms will be hidden and you have to join them manually which is so counter-intuitive!

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  • Boy oh boy, what a post. Somehow they managed to make it less clear than ever what they even want to do with the platform, here are my favorite highlights:

    With the use of AI now ubiquitous and ‘AI slop’ rapidly replacing the content we see online, this trust gap is where we think Stack Overflow can play a role. Our renewed vision and purpose moving forward is to be the world’s most vital source for technologists. By providing a trusted human intelligence layer in the age of AI, we believe we can serve technologists with our mission to cultivate community, power learning, and unlock growth.

    That's some advanced corpo-speak, doubling down on AI but also acknowledging that people don't like AI-generated answers and providing a "human intelligence layer" to "unlock growth". Did an AI write this? Lol.

    As AI becomes more pervasive, the efficacy of AI systems will increasingly depend on access to verifiable and accurate knowledge. That will extend to job opportunities too as people look for guidance on exciting career prospects, and this is why we aim to Unlock growth for those who come to Stack Overflow or use our products.

    I can feel the growth unlocking the more of this I read.

    Knowledge Ingestion converts high-value content from tools like SharePoint, Confluence, Google Drive, and others into structured, trusted knowledge inside a Stack Internal instance. It’s designed to eliminate silos, accelerate onboarding, and scale institutional wisdom.

    I wasn't sure I wanted to ingest knowledge, but now that I can eliminate all these silos, I'm sure that my team can finally gain some institutional wisdom. Also I'm having a stroke. Help-

  • Just finished filling it. Pretty good survey overall, I hope they get the message that we really want more work in 2D physics.

  • This project is definitely a parent studio decided that they didn’t like the game, so they decided to cancel it.

    If you've read the past few development updates, it's very likely that the team leadership is at fault and not Riot. They basically spent the last ~3 years moving the game to a new engine and the most they had to show was some concept art. I hoped that they were developing in secret to have some big reveal down the line, but it seems like the game really was going nowhere.

    I'm reading it more like the longest "we blew our budget and had no game" post.

  • Oh! I didn't expect it to get suddenly shadowdropped. It looks pretty clean, and it's neat that assets can have direct links to donate on the side. It's going to take at least a few months until it gets integrated with the editor though, since 4.5 is already in feature freeze.

  • From their new page on AI. God, who asked for this? How much time and money did they waste integrating these useless AI tools? I was optimistic that they mentioned OCR but the more I look into it the worse it gets, nobody wants to generate AI images in their text editor. I don't want a chatbot to tell me facts about butterflies in my presentation tool. Wtf? I'm not usually this upset about random AI integrations but this is the exact thing Microsoft would do and why people would choose onlyoffice instead.

    Edit: Well, the good news is that this AI garbage seems to be a plugin that's not included by default, so they at least have some sense in them.

  • I've gotten as far as I could, but didn't do everything.

    I did most of the fairy puzzles but didn't do the golden path; I ended up looking up how it's done on Youtube since it sounds like a huge investment. As much as I liked the puzzles, I'm good with the regular ending.

  • I guess it just wasn't in my circle because I haven't heard much about it since release, but good to know it's more popular than I thought

  • Bloody tiny ribbon cables…

    Yeah... They're sturdier than they look but it's still scary that pulling on one of them could completely ruin the joycon. My bigger problem was the battery connector, I intended to remove the battery completely but after trying to disconnect it twice, I gave up and just moved it aside. I was too worried I'd break it.

  • Oof, how did that happen? Left it out under the sun?

  • Yeah I'm aware of the hall effect replacements which are pretty cheap, but this fix was essentially free and should last me at least a few months until the sticks degrade. Once it really stops working I'll look into opening it again and fixing it for real.

  • Just finished the video, and I think it's a fantastic intro to using lights in Godot! I want to mention though that SDFGI runs terribly whenever you move the camera quickly, so I wouldn't recommend it for any serious projects. There's a PR to replace it with something better (also mentioned in the video) but there hasn't been movement in a year, so who knows when that'll come around.

  • Yeah, it depends on whether you expect the 2D view to be on the floor or on the wall. If it's on the floor, Z is up. If it's on the wall, Z is forwards & backwards (depth). Personally I think it being on the wall makes way more sense since we already expect from 2D view that Y is up and down, it feels weird to shift it to forwards & backwards when switching to 3D.

  • After all those years... I can't believe it...

  • As long as it isn't illegal, I guess. That said it'll be really hard to find people on an already niche community using tor.

  • Zed @programming.dev

    Preview Builds of the Zed Editor Are Now Available for Linux

    zed.dev /releases/preview
  • Blogging @programming.dev

    Bollards: Why & What · Josh Thompson

    josh.works /bollards
  • Blogging @programming.dev

    Figma’s journey to TypeScript | Figma Blog

    www.figma.com /blog/figmas-journey-to-typescript-compiling-away-our-custom-programming-language/
  • [MIGRATED TO DIFFERENT INSTANCE CHECK PIN POST] Balatro @lemm.ee

    How my weekend is going

  • Godot @programming.dev

    Dev snapshot: Godot 4.3 dev 6

    godotengine.org /article/dev-snapshot-godot-4-3-dev-6/
  • Game Development @programming.dev

    Unity 6 Preview Released - The Final Before the Run-Time Fee!

  • Technology @lemmy.world

    File Compression Is Awesome: A Practical Guide

    popcar.bearblog.dev /file-compression-is-awesome/
  • Blogging @programming.dev

    File Compression Is Awesome: A Practical Guide

    popcar.bearblog.dev /file-compression-is-awesome/
  • Blogging @programming.dev

    Leaving Rust gamedev after 3 years

    loglog.games /blog/leaving-rust-gamedev/
  • Game Development @programming.dev

    Leaving Rust gamedev after 3 years

    loglog.games /blog/leaving-rust-gamedev/
  • Blogging @programming.dev

    The Man Who Killed Google Search

    www.wheresyoured.at /the-men-who-killed-google/
  • Game Development @programming.dev

    The Future of Game Development

  • Godot @programming.dev

    Update on the Collaboration with Google and The Forge

    godotengine.org /article/update-on-google-forge-2024/
  • Godot @programming.dev

    www.humblebundle.com /software/learn-to-make-games-in-godot-4-gamedevtv-software
  • Godot @programming.dev

    Maintenance release: Godot 4.2.2 & 4.1.4

    godotengine.org /article/maintenance-release-godot-4-2-2-and-4-1-4/
  • Blogging @programming.dev

    Evidence that LLMs are reaching a point of diminishing returns - and what that might mean

    garymarcus.substack.com /p/evidence-that-llms-are-reaching-a
  • Programmer Humor @programming.dev

    We'll refactor this next year anyways

  • Blogging @programming.dev

    Questions to ask when I don't want to work

    eieio.games /essays/questions-to-ask-when-i-dont-want-to-work/
  • Godot @programming.dev

    CleanDoom - The Modern Doom Mod Launcher (made with Godot)

    github.com /popcar2/CleanDoom
  • Open Source @lemmy.ml

    CleanDoom - The Modern Doom Mod Launcher

    github.com /popcar2/CleanDoom